![]() ![]() Considering the popular weekly tournaments that feature a best-of-five mechanic, you’d think this would be smart to implement. Fans have started trying to set up bootleg tournaments in lieu of a proper mode. There’s a standard ladder system and casual play (more on those later), an arena (ditto), and…that’s about it. Game modes have remain largely unchanged since launch.This goes against one of Blizzard’s core design principles, trying to avoid so-called “staples,” or cards that are so standard that they circumvent deck-building because you just automatically toss them into everything. ![]() Boom, a 7/7 for 7 mana that also spawns two 1/1 Boom Bots that explode for 1-4 damage when killed, is too strong - to the point where it’s featured in nearly every single deck. Here’s a short primer, from minor to major: It’s a shame, too, because hidden behind a slew of mistaken design choices and faulty new user experiences is an excellent, beautiful game. Announcing this new development while Hearthstone is a stagnant, imbalanced mess screams “cash grab” whether or not it’s true.ĭepending on how familiar you are with Hearthstone, you may or may not be aware of the litany of problems with it right now. So where’s the problem? Blizzard’s timing. If you’re not interested in these type of upgrades, your choice is simple: don’t buy it. It’s actually a neat option, and the perfect way for Blizzard to make some extra money. This is just a new portrait, new quotes, new animations - nothing that affects gameplay in any way. While many have clamored for new classes with unique hero powers, this is different. They’re just a cosmetic upgrade, after all. To be clear, there is a huge, glaring problem with this announcement - but it’s not in the heroes themselves. Recently, Blizzard announced that it was adding new heroes to its extremely popular game Hearthstone, all for the low, low cost of $9.99 apiece!
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